Your Very Own Polar Bear: Drawing Attention to Household Energy Efficiency Through Gamification

Jussi Rasku, Mikael Mäenpää, Saija Alanko

Tutkimustuotos: KonferenssiartikkeliTieteellinenvertaisarvioitu

Abstrakti

This research article presents a virtual HomeMascot intervention, based on gamified AI and IoT technologies, to motivate the reduction of household energy consumption. Home-Mascot, an endearing polar bear figure, motivates households to use energy in a sustainable way. Results of the study indicate that user-oriented, personalized real-time feedback on house-hold energy and water consumption can increase awareness of sustainable living, and especially affects children's consumption behavior. The article describes the development, implementation, and measurement of effects of the intervention. HomeMascot has the potential to promote energy awareness in private households and the technical insights presented in the study serve as a blueprint for future energy usage monitoring systems designed to inform and activate users.

AlkuperäiskieliEnglanti
Otsikko2024 International Workshop on Artificial Intelligence and Machine Learning for Energy Transformation, AIE 2024
KustantajaIEEE
ISBN (elektroninen)979-8-3503-6496-5
DOI - pysyväislinkit
TilaJulkaistu - 2024
OKM-julkaisutyyppiA4 Artikkeli konferenssijulkaisussa
TapahtumaInternational Workshop on Artificial Intelligence and Machine Learning for Energy Transformation - Vaasa, Suomi
Kesto: 20 toukok. 202422 toukok. 2024

Conference

ConferenceInternational Workshop on Artificial Intelligence and Machine Learning for Energy Transformation
Maa/AlueSuomi
KaupunkiVaasa
Ajanjakso20/05/2422/05/24

Julkaisufoorumi-taso

  • Jufo-taso 1

!!ASJC Scopus subject areas

  • Renewable Energy, Sustainability and the Environment
  • Artificial Intelligence
  • Hardware and Architecture
  • Information Systems and Management
  • Energy Engineering and Power Technology
  • Safety, Risk, Reliability and Quality

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